Patch Notes (v2.2): Stackable Spawners, Auto Mob Grinders

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Greetings Cosmonauts!

Well, I know last week we hit 4000 concurrent players, and then shortly after you all completely smashed that and we had over 5000+ players online at once! We are unbelievably astounded, and it just inspires us more to keep pushing out great content for you! So with another juicy week ahead, let's get into it!


New Pets: Miner Matt and Slayer Sam
New Custom Recipes
Stackable Spawners
Lootbox: Monopoly
Auto Mob Grinder Balancing
Bugs and QoL
40% OFF Sale

New Pets
We've seen how cute the inventory pets are, and how much you're absolutely loving these and so have got you another two to play with! With this, we've also decided to put these two on the server store for you to purchase!


Miner Matt

  • Left-Click to summon your pet and punch it to send it away.
  • Right-Click with the pet in your hand to instantly respawn nearby resource nodes.
    • It has a 10 minute cooldown.
    • Gains 1 EXP per node respawned.
  • Once the pet gains enough EXP, it will level up.
  • Each level up increases the node type restriction, maximum number of nodes and the area.
    • Level 1 (base)
      • Node restriction: up to Iron
      • Maximum # of nodes: 10
      • Respawn area: 2x2x2
    • Level 2 (requires 10,000 EXP to reach this level)
      • Node restriction: up to Diamond
      • Maximum # of nodes: 15
      • Respawn area: 3x3x3
    • Level 3 (requires 50,000 EXP to reach this level)
      • Node restriction: None (any node)
      • Maximum # of nodes: 20
      • Respawn area: 4x4x4


Slayer Sam

  • Left-Click to summon your pet and punch it to send it away.
  • Right-Click with the pet in your hand to kill a % of mobs in a nearby mob stack.
    • It has a 5 minute cooldown.
    • Gains 1 EXP per mob killed.
  • Once the pet gains enough EXP, it will level up.
  • Each level up increases the mob type restriction, % of the mob stack killed.
    • Level 1 (base)
      • Mob restriction: up to Cows
      • % of mob stack killed: 10% (maximum of 50 mobs)
    • Level 2 (requires 50,000 EXP to reach this level)
      • Mob restriction: up to Zombies
      • % of mob stack killed: 12% (maximum of 75 mobs)
    • Level 3 (requires 100,000 EXP to reach this level)
      • Mob restriction: up to Skeletons
      • % of mob stack killed: 14% (maximum of 100 mobs)
    • Level 4 (requires 250,000 EXP to reach this level)
      • Mob restriction: up to Pig Zombies
      • % of mob stack killed: 16% (maximum of 125 mobs)
    • Level 5 (requires 400,000 EXP to reach this level)
      • Mob restriction: None (any mob)
      • % of mob stack killed: 20% (maximum of 200 mobs)


New Custom Recipes
Custom recipes have been a hit, and here are another two for you to sink your teeth into this week!
  • Custom Recipes can be crafted using 9x Recipe Pages
  • Recipe Pages can be obtained from /adventures.
  • Auto Crafters can be used to make these Recipe Items once you have unlocked the Recipe.


Fermented Spider Eye
  • Recipe Pages can be obtained from the Abandoned Ruins /adventure loot chests.
  • Recipe: 1x Spider Eye and 2x Sugar
  • Sell Price: $750

Burnt Smoked Beef
  • Recipe Pages can be obtained from the Abandoned Ruins /adventure loot chests.
  • Recipe: 1x Steak and 1x Coal
  • Sell Price: $1350

Stackable Spawners
We've been listening to your concerns and have been working out the best way to handle the amazing amount of spawners you all have! Stackable spawners are going to revolutionize your islands!



How to stack spawners
  1. Place any spawner down.
  2. Right-Click the spawner with another spawner of the same type to deposit it into the stack.
    • If you crouch/sneak it will start a new spawner stack.
    • If you are holding more than one of the same spawner type, it will attempt to increase the stack to as many as you have in your hand.
    • To check how many spawners are stacked in a block, you can simply Right-Click without a spawner in your hand.
  3. Continue to follow step 2 until you reach the maximum stack size of 10 spawners.
  4. To start a new spawner stack, you can crouch/sneak to place the new spawner next to the fully stacked block.
  5. When a stack is mined, it will drop the amount within the stack.

Lootbox: Monopoly
Let's get rolling those double 6s because the luck is with us this weekend! Another lootbox full of amazing goodies for you all to sink your teeth into!

When you purchase the Lootbox: Monopoly x3 package you get a FREE Miner Matt Pet!







Auto Mob Grinder Balancing
Following on from last weeks hotfix regarding Auto Mob Grinders, we've had a serious discussion and debate about how to deal with the situation. We've not removed drops, as was originally intended, but rather balanced it to make it more fair across the board.

The first changes are to the price of some items in /shop
  • Raw Beef sell price increased from $75/ea to $150/ea in /shop
  • Steak sell price increased from $100/ea to $200/ea in /shop
  • Skeletons now have a chance to drop arrows
  • Gold Nuggets now sells for $3500/ea
  • Blaze Rods now sell for $5000/ea

New Island Upgrades
Along with the Auto Mob Grinder changes, we've introduced some new /is upgrades to help you out!

Increased Auto Mob Kills
Increases the amount of stacked mobs that die due to magma blocks.



  • Tier I (Cost: $2,500,000)
    • % of mob stack killed: 2% (maximum of 10 mobs)
  • Tier II (Cost: $10,000,000)
    • % of mob stack killed: 4% (maximum of 20 mobs)
  • Tier III (Cost: $20,000,000)
    • % of mob stack killed: 6% (maximum of 30 mobs)
  • Tier IV (Cost: $40,000,000)
    • % of mob stack killed: 8% (maximum of 40 mobs)
  • Tier V (Cost: $75,000,000)
    • % of mob stack killed: 10% (maximum of 50 mobs)
  • Tier VI (Cost: $125,000,000)
    • % of mob stack killed: 12% (maximum of 60 mobs)
  • Tier VII (Cost: $250,000,000)
    • % of mob stack killed: 14% (maximum of 70 mobs)
  • Tier VIII (Cost: $500,000,000)
    • % of mob stack killed: 16% (maximum of 80 mobs)
  • Tier IX (Cost: $750,000,000)
    • % of mob stack killed: 18% (maximum of 90 mobs)
  • Tier X (Cost: $1,000,000,000)
    • % of mob stack killed: 20% (maximum of 100 mobs)

Increased Auto Mob Loot
Increases the loot dropped from stacked mobs that have their loot picked up by a Collection Chest.



  • Tier I (Cost: $50,000,000)
    • Loot % increase: 10% (1.1x)
  • Tier II (Cost: $150,000,000)
    • Loot % increase: 20% (1.2x)
  • Tier III (Cost: $300,000,000)
    • Loot % increase: 30% (1.3x)
  • Tier IV (Cost: $750,000,000)
    • Loot % increase: 40% (1.4x)
  • Tier V (Cost: $1,250,000,000)
    • Loot % increase: 50% (1.5x)

Bugs and QoL
  • Added /ptime to allow players to set their own time of day. You must have Tier 1+ rank to use it.
  • Added /alliance owner to allow Leaders to transfer ownership of the alliance.
  • Added /alliance tag to allow Leaders to change the alliance name.
  • Added a 30 second cooldown between [island] and [iswarp] chat linking.
  • Added chat notifications when players overtake 1st, 2nd or 3rd /br top places.
  • Added Fishing to /is tags.
  • Added additional instances of Abandoned Ruins /adventure
  • Rabbit Farmer Stew and Mash Soup now stack up to 16.
  • Removed the /xpbottle 3 minute cooldown.
  • Removed Bandit "mob mobbing" ability, they will now only aggro you when within a certain radius.
  • Reduced the rate at which the bleed ready message is shown.
  • Bandit Looter /challenge objective reduced to 10 loot chests instead of 25.
  • Fixed a bug which meant that offline members could not be kicked from an island.
  • You can now use /eat as an alias of /feed.
  • Spawners can no longer be sold to the /shop (or via /sell)
  • /adventure Elite Bandits and Bosses are now immune to all arrows.
  • Resource fragments (i.e stone fragments) will no longer burn in Lava.
  • Mitigated an issue related to the Inquisitive Enchantment

40% OFF Sale
Well, what another smashing week. To keep the hype going we're giving you all a massive 40% OFF sale on all packages across the server store for this weekend only. Grab it while you can!
 

Comments

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May 27, 2019
129
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starwolfkon
#14
I think we all can agree...This wasnt what should have been done.
What is not adressed is that the lower level people still dont have ANY way of making money.
And the early spawners pretty much have nothing changed since people farming cows wont have the millions to grind the Auto mobs killed.
So there is a point where you can progress and then a point where you will become OP there should have been something in betweeen
 

bmanyeah

Member
 
May 26, 2019
111
12
Minecraft IGN
bmanyeah
#18
hey a question,
- Added additional instances of Abandoned Ruins /adventure
what does this mean?
 
Feb 26, 2019
16
8
Minecraft IGN
CoolBoyPro12
#20
I think we all can agree...This wasnt what should have been done.
What is not adressed is that the lower level people still dont have ANY way of making money.
And the early spawners pretty much have nothing changed since people farming cows wont have the millions to grind the Auto mobs killed.
So there is a point where you can progress and then a point where you will become OP there should have been something in betweeen
I agree with you
 
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